AI Insights · Timothy · October 2021
Top 5 Golf Games in Sweden Q3 2021 Performance
Discover the performance trends of the top 5 golf games in Sweden during Q3 2021, including downloads, revenue, and active users.
During the third quarter of 2021, the top 5 golf games on a unified platform in Sweden showed varying performance trends in terms of downloads, revenue, and active users.
Golf Battle from Miniclip.com experienced a fluctuating revenue trend, peaking at around $2.5K in mid-July and ending the quarter at approximately $1K. Weekly downloads were relatively stable, with a slight peak reaching 2.4K in early September. Active users saw a minor decline from 20.4K in late June to 19.2K by the end of September.
Idle Golf Club Manager Tycoon by IsCool Entertainment saw its revenue peak at $1.6K in late July, with a gradual decline to around $552 by the end of September. Downloads started strong at 3.2K in late July but dropped to 643 by the quarter's end. Active users showed a peak of 4.9K in late August, decreasing to 2K by the end of September.
Ultimate Golf!, also from Miniclip.com, exhibited a peak revenue of about $3.9K in late July and another spike at $3.8K in late August. Downloads saw a significant increase to 2.5K in early August, while active users peaked at 10K during late August and early September, before declining to 8.1K by the end of the quarter.
Golf Rival - Multiplayer Game from Zynga Inc. had a consistent revenue trend, peaking at approximately $10.7K in late August. Downloads were relatively low throughout the quarter, peaking at 1.3K in early August. Active users were stable, hovering around 6.6K to 8.5K during the quarter.
Golf Clash - Golfing Simulator by Electronic Arts showed a strong revenue performance, reaching a peak of approximately $24.9K at the end of September. Downloads were steady but low, peaking at 733 in early August. Active users remained stable, fluctuating between 2.9K and 3.2K throughout the quarter.
For more insights and detailed data, visit Sensor Tower.